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Friday, March 13, 2026

The Witches Are Back!

 


A few days ago I released The Witches Of Ruth, a standalone sequel to my 2025 TTRPG, Forever Witchy.

It features all of the same rules as Forever Witchy with a brand new storyline and tons of tables. It also includes all of the new spells and potions from the supplement, Beldam’s Bedlam. My favorite part of The Witches Of Ruth is the 20 Adventure Seeds in the Appendix that is perfect for Game Masters and solo players to come up with stories set in Ruth if they want to ignore the main storyline or for after they complete the main storyline.

The main storyline is set several years after Forever Witchy and Beldam’s Bedlam. Ruth is seemingly at peace once more as the Fae and the humans of Ruth are entering into a truce with one another, living amongst each other and building up the six villages around Ruth.

Darkness lingers in the shadows, however, as a coven of Witches known as the Gorgons have returned to Ruth from the mysterious Unknown Lands. They seek to put great power in place over Ruth and her people. In order to summon this horrific despot, they must sacrifice the children of Ruth.

You will control a coven of Witches who will seek out the hideouts of the Gorgons one by one and eliminate them, saving the children and Ruth. With six magical disciplines to master and nine spells to learn for each discipline, and over one hundred potions to brew and collect, you and your coven may actually stand a chance against these powerful Witches.

This game may be played in a group of 1-4 players with a Game Master or it can be played solo. There are tips in this book for both methods of play. There are tons of Skills that can be upgraded by using XP as a sort of currency to enhance your Witch’s powers and stats.

Creating a character is fun and easy. It can be done in a matter of minutes. If you are playing solo you will manage the whole coven yourself, four Witches, which is much easier than it sounds since character creation is simple. If you are playing in a group each member of the group creates one Witch, and then they jump straight into the story and game.

I would like to include further supplements for the world of Forever Witchy and The Witches Of Ruth in the future. Playtesting The Witches Of Ruth has been some of the most fun I’ve ever had since I started developing my own TTRPGs. I would love to provide additional information about the world and its characters and increase the potential the Land of Ruth has for adventure.

I hope you enjoy The Witches Of Ruth. It’s available for only $4.99 and does not require previous experience with Forever Witchy, though if you liked Forever Witchy, you’ll probably like this game, too.

You can purchase The Witches Of Ruth here at itchio and here at drivethrurpg.

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The Witches Are Back!

  A few days ago I released The Witches Of Ruth, a standalone sequel to my 2025 TTRPG, Forever Witchy. It features all of the same rules a...