I’ve published two new tabletop roleplaying games! One is called Steelbane which I created for the Epic Dragon Jam on itchio. It uses XP as currency to buy skills rather than leveling up. You can design your character exactly the way you want to using skills, spells, and psychic powers. It is completely classless, and you can choose your weapon at the beginning of the game. Each weapon has its positives and negatives, which you’ll discover as you play.
In Steelbane, you are a member of a new guild called Steelbane. You go on quests for the guild. One of the important roles of the guild is to hunt down and kill Dragons. There is a unique combat system to killing Dragons. You basically defeat them part by part: Wings first, then head or body, whichever order you choose.
You can download Steelbane for free here.
The second game I released is called Rift Town. It is my first solo journaling game I’ve created. It also features a bit of combat in it, too. You play as a citizen of a rift town, a town that has a scar in reality called a rift somewhere on its land. Every Saturday, creatures crawl out of the rift and stalk the town. It's up to you as a Beast Slayer to eliminate these creatures of chaos.
You journal as you develop your town, as you play, and as you fight monsters. It’s a really simple game with some intuitive prompts that makes each playthrough unique. You only need a notebook, a pencil, a set of dice, and your imagination in order to play.
You can download Rift Town for free here.
Aside from those, I’m also working on a few new projects. First and foremost are two more supplements for Goliath. I was also really inspired by making Rift Town. It has given me some ideas for some more journaling games in the future!
I’m also thinking about releasing an adventure supplement for all of my core games. It would feature one or two mini adventures each for each game. What do you think?
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